/*
 * Copyright 2020 The FATE Authors. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package enum

import "fate.manager/entity"

type UpdateStatusType int32

const (
	UPDATE_STATUS_UNKNOWN   UpdateStatusType = -1
	UPDATE_STATUS_UPGRADE   UpdateStatusType = 1
	UPDATE_STATUS_UPGRADING UpdateStatusType = 2
	UPDATE_STATUS_UPGRADED  UpdateStatusType = 3
)

func GetUpdateStatusString(p UpdateStatusType) string {
	switch p {
	case UPDATE_STATUS_UPGRADE:
		return "upgrade"
	case UPDATE_STATUS_UPGRADING:
		return "upgrading"
	case UPDATE_STATUS_UPGRADED:
		return "upgraded"
	default:
		return "unknown"
	}
}

func GetUpdateStatusList() []entity.IdPair {
	var idPairList []entity.IdPair
	for i := 0; i < 4; i++ {
		idPair := entity.IdPair{i, GetUpdateStatusString(UpdateStatusType(i))}
		idPairList = append(idPairList, idPair)
	}
	return idPairList
}
